Book Image

Game Development with Blender and Godot

By : Kumsal Obuz
Book Image

Game Development with Blender and Godot

By: Kumsal Obuz

Overview of this book

Game Development with Blender and Godot is a comprehensive introduction for those new to building 3D models and games, allowing you to leverage the abilities of these two technologies to create dynamic, interactive, and engaging games. This book will start by focusing on what low-poly modeling is, before showing you how to use Blender to create, rig, and animate your models. You will also polish these assets until they’re game-ready, making it easy for you to import them into Godot and use them effectively and efficiently. Next, you will use the game engine to design scenes, work with light and shadows, and transform your 3D models into interactive, controllable assets. By the end of this book, you will have a seamless workflow between Blender and Godot which is specifically geared toward game development. Alongside, you’ll also be building a point-and-click adventure game following the instructions and guidance in the book. Finishing this game will help you take these newly acquired skills and create your own 3D games from conception to completion.
Table of Contents (20 chapters)
Part 1: 3D Assets with Blender
Part 2: Asset Management
Part 3: Clara’s Fortune – An Adventure Game

Assigning materials

If you have your materials at the ready, then you can assign them to different objects easily. This saves you from creating the same materials repeatedly. We’ll see how this is done in this section.

The Ring object has not been assigned any material, but you can assign the Steel material to it. Start by selecting the Ring object, then expand the drop-down menu next to the New button, as shown in the following screenshot. Select the Steel material from the list. This will assign the selected material to the object:

Figure 2.4 – Existing materials are listed in this drop-down menu

It’s a good idea to name your materials according to their function, such as Wood and Steel, as it will be easier to find them later. You will also see that the color of the material is shown as a small icon next to the material’s name; this helps to a certain extent, but it’s limiting if you have many materials with similar...