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Book Overview & Buying
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Table Of Contents
Game Development with Blender and Godot
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If you think you don’t have enough artistic talent to create UIs, then rest assured for two reasons. First, we’ll mainly focus on utilizing the UI components in Godot. Therefore, the graphic design aspect won’t be our concern. Second, we are providing you with the necessary assets in the Resources folder in Chapter 11 of this book’s GitHub repository. Inside it, you’ll find two folders: Fonts and UI. Simply merge these two folders into your Godot project folder.
This book’s GitHub repository, https://github.com/PacktPublishing/Game-Development-with-Blender-and-Godot, contains all the assets you need. Lastly, you can either continue your work from the previous chapter or utilize the Finish folder from Chapter 10.