Book Image

Actionable Gamification

By : Yu-kai Chou
Book Image

Actionable Gamification

By: Yu-kai Chou

Overview of this book

Effective gamification is a combination of game design, game dynamics, user experience, and ROI-driving business implementations. This book explores the interplay between these disciplines and captures the core principles that contribute to a good gamification design. The book starts with an overview of the Octalysis Framework and the 8 Core Drives that can be used to build strategies around the various systems that make games engaging. As the book progresses, each chapter delves deep into a Core Drive, explaining its design and how it should be used. Finally, to apply all the concepts and techniques that you learn throughout, the book contains a brief showcase of using the Octalysis Framework to design a project experience from scratch. After reading this book, you’ll have the knowledge and skills to enable the widespread adoption of good gamification and human-focused design in all types of industries.
Table of Contents (21 chapters)
Free Chapter
1
Introduction
19
Chapter 18: The Journey Goes On
21
Notes

Great! So now what?

Of course, understanding Scarcity & Impatience doesn’t mean that startups should shut down their servers on purpose, or set up fake and corny limitations in their systems. Some users may become obsessed, but you could likely turn away many others who quickly jump into denial mode and never come back.

The most obvious application for start-ups based on Core Drive 6 principles is to launch with a confident pricing strategy. Instead of just offering everything for free or making them easily available, a more premium pricing model or well-structured exclusivity design can increase the confidence of users/buyers resulting in increased conversion rates.

Of course, if you price an item beyond your target market’s capability to afford, this would obviously backfire. But more often than not, when customers don’t buy your product, it’s not because they can’t afford it, it’s because the perceived value they have for your product...