Book Image

Real-World Implementation of C# Design Patterns

By : Bruce M. Van Horn II
5 (3)
Book Image

Real-World Implementation of C# Design Patterns

5 (3)
By: Bruce M. Van Horn II

Overview of this book

As a software developer, you need to learn new languages and simultaneously get familiarized with the programming paradigms and methods of leveraging patterns, as both a communications tool and an advantage when designing well-written, easy-to-maintain code. Design patterns, being a collection of best practices, provide the necessary wisdom to help you overcome common sets of challenges in object-oriented design and programming. This practical guide to design patterns helps C# developers put their programming knowledge to work. The book takes a hands-on approach to introducing patterns and anti-patterns, elaborating on 14 patterns along with their real-world implementations. Throughout the book, you'll understand the implementation of each pattern, as well as find out how to successfully implement those patterns in C# code within the context of a real-world project. By the end of this design patterns book, you’ll be able to recognize situations that tempt you to reinvent the wheel, and quickly avoid the time and cost associated with solving common and well-understood problems with battle-tested design patterns.
Table of Contents (16 chapters)
1
Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)
4
Part 2: Patterns You Need in the Real World
8
Part 3: Designing New Projects Using Patterns

Step Away from the IDE! Designing with Patterns Before You Code

The main focus of this book is to learn the most popular and widely used Gang of Four (GoF) patterns. The secondary focus of this book is to consider using those patterns with real-world applications, with realistic and changing business requirements. Too many books on complicated topics such as patterns are full of abstract, contrived, or trivial examples. You have learned some popular patterns, but they do not benefit from your coding if you can’t apply them. Over the years, I’ve developed a process that works for me, and I hope it works for you too. My process eases you into patterns one step at a time as you consider a new design.

This might be a disturbing revelation, but this chapter will not present any code samples. We’ll be following the practice of diagramming our code before we start writing it.

We’ll cover the following topics in this chapter:

  • We’ll watch...