Book Image

Designing and Prototyping Interfaces with Figma - Second Edition

By : Fabio Staiano
Book Image

Designing and Prototyping Interfaces with Figma - Second Edition

By: Fabio Staiano

Overview of this book

Are you a UI/UX designer eager to learn the art of creating compelling interfaces using Figma? Look no further! The highly anticipated new edition is here to transform your creative journey. Explore Figma's latest features and delve into the power of variables and conditional Prototyping. Get ready to transform your static designs into dynamic, interactive prototypes, offering users and stakeholders an immersive experience. Stay at the forefront of design innovation with insights into integrating AI capabilities and optimizing your workflow with the latest Figma plugins. With user-centric design at its core, this book guides you through mastering design thinking, enabling you to tackle complex design challenges with ease. One unique aspect of this edition is its focus on effective communication. Learn how to convey your design vision clearly to both technical and non-technical audiences. In the rapidly changing world of UI/UX design, iteration is key. This book will teach you how to gather user feedback and iterate on your designs by creating interactive prototypes. Whether you're new to Figma or a seasoned pro, this comprehensive guide equips you with the skills to create captivating interfaces, fosters creativity and problem-solving, and makes you an indispensable, forward-thinking designer.
Table of Contents (19 chapters)
Free Chapter
1
Part 1 Introduction to Figma and FigJam
6
Part 2 Exploring Components, Styles, and Variants
11
Part 3 Prototyping and Sharing
17
Other Books You May Enjoy
18
Index

Prototyping with Transitions, Smart Animate, and Interactive Components

In the previous chapter, you adapted the design of your app for tablets and desktops, making it responsive, which was a big step forward. Now, on your Hi-Fi page, you have not one but three beautiful flows, and you may be wondering what comes next. This is the ideal moment to dive into prototyping, a significant and engaging phase in a designer’s workflow. Think of this as you needing to package what you just created in order to present it in the most impressive way possible. However, you should also keep in mind that prototyping can be very helpful not only for others but also for you. It often happens that while building an interactive flow or seeing it in action, you realize that you need to fix something. Don’t worry if this ever happens; this is completely normal, as designing is not a linear process.

In this chapter, you’ll explore the essential prototyping features available in...