Book Image

Designing and Prototyping Interfaces with Figma - Second Edition

By : Fabio Staiano
Book Image

Designing and Prototyping Interfaces with Figma - Second Edition

By: Fabio Staiano

Overview of this book

Are you a UI/UX designer eager to learn the art of creating compelling interfaces using Figma? Look no further! The highly anticipated new edition is here to transform your creative journey. Explore Figma's latest features and delve into the power of variables and conditional Prototyping. Get ready to transform your static designs into dynamic, interactive prototypes, offering users and stakeholders an immersive experience. Stay at the forefront of design innovation with insights into integrating AI capabilities and optimizing your workflow with the latest Figma plugins. With user-centric design at its core, this book guides you through mastering design thinking, enabling you to tackle complex design challenges with ease. One unique aspect of this edition is its focus on effective communication. Learn how to convey your design vision clearly to both technical and non-technical audiences. In the rapidly changing world of UI/UX design, iteration is key. This book will teach you how to gather user feedback and iterate on your designs by creating interactive prototypes. Whether you're new to Figma or a seasoned pro, this comprehensive guide equips you with the skills to create captivating interfaces, fosters creativity and problem-solving, and makes you an indispensable, forward-thinking designer.
Table of Contents (19 chapters)
Free Chapter
1
Part 1 Introduction to Figma and FigJam
6
Part 2 Exploring Components, Styles, and Variants
11
Part 3 Prototyping and Sharing
17
Other Books You May Enjoy
18
Index

Sharing your prototype with others

Now you know how to view and test your prototype in Figma, with Presentation view and the inline preview, right on your device. During testing, you might come across issues or improvements in your design or screen transitions that you’d like to address. This is normal, since prototyping should primarily be useful for you, in order to identify and correct inaccuracies or change something. If everything is in order and you are happy with your work, it is time to move on to the next step, which is to show your prototype to other people. This could be colleagues, friends, clients, or stakeholders. So, in this section, you will learn about the best practices on how to share your prototype with others in Figma.

Linking the prototype and managing permissions

In Chapter 7, Building Components and Variants in a Collaborative Workspace, you learned how to share your design files by sending email invitations and giving others either full collaborator...