Book Image

Designing and Prototyping Interfaces with Figma - Second Edition

By : Fabio Staiano
Book Image

Designing and Prototyping Interfaces with Figma - Second Edition

By: Fabio Staiano

Overview of this book

Are you a UI/UX designer eager to learn the art of creating compelling interfaces using Figma? Look no further! The highly anticipated new edition is here to transform your creative journey. Explore Figma's latest features and delve into the power of variables and conditional Prototyping. Get ready to transform your static designs into dynamic, interactive prototypes, offering users and stakeholders an immersive experience. Stay at the forefront of design innovation with insights into integrating AI capabilities and optimizing your workflow with the latest Figma plugins. With user-centric design at its core, this book guides you through mastering design thinking, enabling you to tackle complex design challenges with ease. One unique aspect of this edition is its focus on effective communication. Learn how to convey your design vision clearly to both technical and non-technical audiences. In the rapidly changing world of UI/UX design, iteration is key. This book will teach you how to gather user feedback and iterate on your designs by creating interactive prototypes. Whether you're new to Figma or a seasoned pro, this comprehensive guide equips you with the skills to create captivating interfaces, fosters creativity and problem-solving, and makes you an indispensable, forward-thinking designer.
Table of Contents (19 chapters)
Free Chapter
1
Part 1 Introduction to Figma and FigJam
6
Part 2 Exploring Components, Styles, and Variants
11
Part 3 Prototyping and Sharing
17
Other Books You May Enjoy
18
Index

Preface

Being a driving force in the design tools market, Figma makes everything easier by bringing unique innovations and opening up real-time collaboration possibilities, so it comes as no surprise that so many designers have decided to switch from other tools to Figma.

In this book, you will be challenged to design a user interface for a responsive mobile application by researching and understanding user needs, and mastering all this in a step-by-step fashion by exploring the theory first and gradually moving on to practice. Your learning journey will cover the basics of user experience research with FigJam and the process of creating a complete design using Figma tools and features such as components, variants, auto layout, and much more. You will also learn how to prototype your design and expand your possibilities with Figma Community resources such as templates and plugins. As you progress, an advanced chapter will introduce you to using variables and conditional prototyping to add a higher level of interactivity and functionality to your designs.

By the end of this book, you will have a solid understanding of the user interface workflow, be able to manage the essential Figma tools, and know how to properly organize your workflow in Figma.