Book Image

Designing and Prototyping Interfaces with Figma - Second Edition

By : Fabio Staiano
Book Image

Designing and Prototyping Interfaces with Figma - Second Edition

By: Fabio Staiano

Overview of this book

Are you a UI/UX designer eager to learn the art of creating compelling interfaces using Figma? Look no further! The highly anticipated new edition is here to transform your creative journey. Explore Figma's latest features and delve into the power of variables and conditional Prototyping. Get ready to transform your static designs into dynamic, interactive prototypes, offering users and stakeholders an immersive experience. Stay at the forefront of design innovation with insights into integrating AI capabilities and optimizing your workflow with the latest Figma plugins. With user-centric design at its core, this book guides you through mastering design thinking, enabling you to tackle complex design challenges with ease. One unique aspect of this edition is its focus on effective communication. Learn how to convey your design vision clearly to both technical and non-technical audiences. In the rapidly changing world of UI/UX design, iteration is key. This book will teach you how to gather user feedback and iterate on your designs by creating interactive prototypes. Whether you're new to Figma or a seasoned pro, this comprehensive guide equips you with the skills to create captivating interfaces, fosters creativity and problem-solving, and makes you an indispensable, forward-thinking designer.
Table of Contents (19 chapters)
Free Chapter
1
Part 1 Introduction to Figma and FigJam
6
Part 2 Exploring Components, Styles, and Variants
11
Part 3 Prototyping and Sharing
17
Other Books You May Enjoy
18
Index

Creating and organizing components

Your journey started with basic shapes and tools and then moved on to more advanced features, such as layout grids, styles, and auto layout, that you need to know about, as they all make your design much better. At the same level, there are components, which are quite a common feature for design tools (the name of this function can differ – for example, in Sketch, it’s called Symbols), as it is truly indispensable.

In this first section of this chapter, components in Figma will no longer be a mystery to you and you will learn mostly by using them directly in your project! So, open up Figma, and let’s get started!

What are components?

Components in Figma are powerful tools that allow you to reuse design elements across your project efficiently. They are essentially individual elements – ranging from a simple button to a complex layout block – that you can replicate and manage consistently throughout your...