Book Image

Designing and Prototyping Interfaces with Figma - Second Edition

By : Fabio Staiano
Book Image

Designing and Prototyping Interfaces with Figma - Second Edition

By: Fabio Staiano

Overview of this book

Are you a UI/UX designer eager to learn the art of creating compelling interfaces using Figma? Look no further! The highly anticipated new edition is here to transform your creative journey. Explore Figma's latest features and delve into the power of variables and conditional Prototyping. Get ready to transform your static designs into dynamic, interactive prototypes, offering users and stakeholders an immersive experience. Stay at the forefront of design innovation with insights into integrating AI capabilities and optimizing your workflow with the latest Figma plugins. With user-centric design at its core, this book guides you through mastering design thinking, enabling you to tackle complex design challenges with ease. One unique aspect of this edition is its focus on effective communication. Learn how to convey your design vision clearly to both technical and non-technical audiences. In the rapidly changing world of UI/UX design, iteration is key. This book will teach you how to gather user feedback and iterate on your designs by creating interactive prototypes. Whether you're new to Figma or a seasoned pro, this comprehensive guide equips you with the skills to create captivating interfaces, fosters creativity and problem-solving, and makes you an indispensable, forward-thinking designer.
Table of Contents (19 chapters)
Free Chapter
1
Part 1 Introduction to Figma and FigJam
6
Part 2 Exploring Components, Styles, and Variants
11
Part 3 Prototyping and Sharing
17
Other Books You May Enjoy
18
Index

Structuring Moodboards, Personas, and User Flows within FigJam

Now that you have an understanding of Figma as a design tool, and you know about some of its basic functionality, you are ready to dive into learning it by starting to do it. This is a reasonable and logical next step, since the best way to learn is to practice as much as possible. As mentioned in the previous chapter, Figma now consists of two types of files – design files and FigJam boards. You will start your practice with the second one, although it is a recently released brand-new feature. You might think that FigJam is Figma’s complementary tool, but let’s take a look at the reasons why you should start with it and not vice versa.

First, FigJam is much easier to use; consider it as a warm-up before you start practicing with more complex tools in Figma. Its functionality doesn’t even come close to what the “design editor” has, since it was created for a different purpose...