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Designing and Prototyping Interfaces with Figma

Designing and Prototyping Interfaces with Figma

By : Fabio Staiano
4.7 (14)
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Designing and Prototyping Interfaces with Figma

Designing and Prototyping Interfaces with Figma

4.7 (14)
By: Fabio Staiano

Overview of this book

A driving force of the design tools market, Figma makes it easy to work with classic design features while enabling unique innovations and opening up real-time collaboration possibilities. It comes as no surprise that many designers decide to switch from other tools to Figma. In this book, you'll be challenged to design a user interface for a responsive mobile application having researched and understood user needs. You'll become well-versed with the process in a step-by-step manner by exploring the theory first and gradually moving on to practice. You'll begin your learning journey by covering the basics of user experience research with FigJam and the process of creating a complete design using Figma tools such as Components, Variants, Auto Layout, and much more. You'll also learn how to prototype your design and explore the potential of community resources such as templates and plugins. By the end of this Figma book, you'll have a solid understanding of the user interface workflow, managing essential Figma tools, and organizing your workflow.
Table of Contents (19 chapters)
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1
Part 1 Introduction to Figma and FigJam
6
Part 2 Exploring Components, Styles, and Variants
11
Part 3 Prototyping and Sharing
17
Other Books You May Enjoy
18
Index

Viewing your interactive prototype

You've come a long way to the point where you can say that the design and prototyping for your application are complete, and now it's finally time to see the result. In this section, you will discover a whole new set of prototype parameters and learn how to properly configure them for a dynamic preview of your interface right in Figma. For a more realistic viewing experience, you'll learn about using device presets that come with Figma, and if you want to go even further, there is the Figma mobile app – a standalone product that allows you to test the app's design right on your smartphone or tablet. But let's take everything in order, and first, we will take a closer look at the Prototype tab and how to run it.

Running the prototype on desktop/the web

Although in the previous chapter you created a whole flow connecting views to each other and using interactions and Transitions, so far you have only seen the static...

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Designing and Prototyping Interfaces with Figma
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