Book Image

Designing and Prototyping Interfaces with Figma - Second Edition

By : Fabio Staiano
Book Image

Designing and Prototyping Interfaces with Figma - Second Edition

By: Fabio Staiano

Overview of this book

Are you a UI/UX designer eager to learn the art of creating compelling interfaces using Figma? Look no further! The highly anticipated new edition is here to transform your creative journey. Explore Figma's latest features and delve into the power of variables and conditional Prototyping. Get ready to transform your static designs into dynamic, interactive prototypes, offering users and stakeholders an immersive experience. Stay at the forefront of design innovation with insights into integrating AI capabilities and optimizing your workflow with the latest Figma plugins. With user-centric design at its core, this book guides you through mastering design thinking, enabling you to tackle complex design challenges with ease. One unique aspect of this edition is its focus on effective communication. Learn how to convey your design vision clearly to both technical and non-technical audiences. In the rapidly changing world of UI/UX design, iteration is key. This book will teach you how to gather user feedback and iterate on your designs by creating interactive prototypes. Whether you're new to Figma or a seasoned pro, this comprehensive guide equips you with the skills to create captivating interfaces, fosters creativity and problem-solving, and makes you an indispensable, forward-thinking designer.
Table of Contents (19 chapters)
Free Chapter
1
Part 1 Introduction to Figma and FigJam
6
Part 2 Exploring Components, Styles, and Variants
11
Part 3 Prototyping and Sharing
17
Other Books You May Enjoy
18
Index

Starting a new design project

In this chapter, you will temporarily step away from analysis and research work in FigJam files and instead discover Figma's essential tools and functions. You will find a lot of material to learn, and it's completely normal to feel overwhelmed by all this new information. But the good thing about this chapter is that you can refer to it from time to time when you're unsure of any of the basics of Figma. So don't worry about memorizing all the concepts of each function; you will see how everything works later in the book, and each tool and feature will be explained in a more practical way.

Design files

You already know that Figma has two types of files – FigJam and design. You've learned about FigJam boards in detail in the previous chapter. This time, you will go back to the file selection and make another choice, by creating a design file.To create a new blank design file, open the welcome screen and click on&...