Book Image

Building 3D Models with modo 701

By : Juan Jiménez García
Book Image

Building 3D Models with modo 701

By: Juan Jiménez García

Overview of this book

<p>Computer generated graphics (CGI) are part of the design market. CGI helps digital designers from many industries to have a clear representation of their products before they are produced. To name a few, interior designers, architectural studios, and furniture designers can implement CGI images into their workflow, saving them time and money.</p> <p>"Building 3D Models with modo 701" will introduce you to the world of next generation 3D content creation in a practical manner. This will not be a software manual, but a real-world guide that will skip the unnecessary details and focus on what's needed to complete a commission from a client. It will get you the best results in minimum time.</p> <p>In this book you will learn the entire process, from a preliminary design to the final art. All the stages are covered. You will be guided through modeling, creating materials, placing lights, optimizing your render, and showing it to your customer in an efficient way.</p> <p>You will learn how to quickly generate shapes and recreate real-world materials present in most of scenes: wood, metals, glass; along with working with textures and learning how to apply them convincingly. Create the mood of your scene by using lights, place the camera like a photographer would do to get that nice shot, and make a good quality realistic render and show it to your client with that extra punch of production that every pro should know.</p> <p>"Building 3D Models with modo 701" is not a user manual, but a step-by-step walkthrough of the real world of a 3D artist.</p>
Table of Contents (15 chapters)
Building 3D Models with modo 701
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Rendering with the preview window


In modo, we have two main methods available for rendering our scene. One is the built-in render engine as found in any other 3D software. The other is less used, and that's the one we will talk about in this section. Let me show you how to use the render preview window for a final render.

As you should hopefully know by now, you can render your scene by pressing F9 on your keyboard (or in the top menu by Render | Render). But if you press F8 (or Render | Open Preview Render in the top menu), the preview render window will pop up to show you a real-time, low quality render of the scene. Let's see what it offers:

In this figure, I have built a simple scene with various materials. After setting the environment to be an HDRI and pressing F8, the Preview window shows what you see. By default, the Preview window will show a low quality version of your scene acting as a draft and you can have a good idea of what the image will look like. But there are some options...