Book Image

Building 3D Models with modo 701

By : Juan Jiménez García
Book Image

Building 3D Models with modo 701

By: Juan Jiménez García

Overview of this book

<p>Computer generated graphics (CGI) are part of the design market. CGI helps digital designers from many industries to have a clear representation of their products before they are produced. To name a few, interior designers, architectural studios, and furniture designers can implement CGI images into their workflow, saving them time and money.</p> <p>"Building 3D Models with modo 701" will introduce you to the world of next generation 3D content creation in a practical manner. This will not be a software manual, but a real-world guide that will skip the unnecessary details and focus on what's needed to complete a commission from a client. It will get you the best results in minimum time.</p> <p>In this book you will learn the entire process, from a preliminary design to the final art. All the stages are covered. You will be guided through modeling, creating materials, placing lights, optimizing your render, and showing it to your customer in an efficient way.</p> <p>You will learn how to quickly generate shapes and recreate real-world materials present in most of scenes: wood, metals, glass; along with working with textures and learning how to apply them convincingly. Create the mood of your scene by using lights, place the camera like a photographer would do to get that nice shot, and make a good quality realistic render and show it to your client with that extra punch of production that every pro should know.</p> <p>"Building 3D Models with modo 701" is not a user manual, but a step-by-step walkthrough of the real world of a 3D artist.</p>
Table of Contents (15 chapters)
Building 3D Models with modo 701
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Types of materials


There are four basic kinds of materials we will be discussing about. As stated before, this distinction is based on how different materials react to light.

We will learn how to decide when to use which material and how to set it up easily. The types of materials will be as follows:

  • Diffuse: This is the most basic type of material which only shows color and no reflection or shine at all.

  • Glossy: This type of material is useful for mimicking plastic materials or glossy surfaces, such as lacquered woods. It shows subtle reflections.

  • Specular: In short, this is what we commonly call glass. You will always use it when creating mirrors or things made of glass in general.

  • Emitter: This is a more advanced material that emits light. We will see just the very basics of it because this kind of material will be discussed later, in the lightning section.

Using diffuse materials

As mentioned earlier, diffuse materials are the most basic and simple kind. They show color and shading but...