Book Image

Building 3D Models with modo 701

By : Juan Jiménez García
Book Image

Building 3D Models with modo 701

By: Juan Jiménez García

Overview of this book

<p>Computer generated graphics (CGI) are part of the design market. CGI helps digital designers from many industries to have a clear representation of their products before they are produced. To name a few, interior designers, architectural studios, and furniture designers can implement CGI images into their workflow, saving them time and money.</p> <p>"Building 3D Models with modo 701" will introduce you to the world of next generation 3D content creation in a practical manner. This will not be a software manual, but a real-world guide that will skip the unnecessary details and focus on what's needed to complete a commission from a client. It will get you the best results in minimum time.</p> <p>In this book you will learn the entire process, from a preliminary design to the final art. All the stages are covered. You will be guided through modeling, creating materials, placing lights, optimizing your render, and showing it to your customer in an efficient way.</p> <p>You will learn how to quickly generate shapes and recreate real-world materials present in most of scenes: wood, metals, glass; along with working with textures and learning how to apply them convincingly. Create the mood of your scene by using lights, place the camera like a photographer would do to get that nice shot, and make a good quality realistic render and show it to your client with that extra punch of production that every pro should know.</p> <p>"Building 3D Models with modo 701" is not a user manual, but a step-by-step walkthrough of the real world of a 3D artist.</p>
Table of Contents (15 chapters)
Building 3D Models with modo 701
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Working with lights


Before starting to explain about lights, we need to learn how to create and manipulate them. Once you know how to handle them, you will be ready to start learning the who-is-who in the lightning stage. Let's start with the basics.

Adding a light

Lights are handled in modo just like regular items. You can move, rotate, and scale them, and of course, tweak their properties.

By default, a newly created scene has got a default light already. You can use it, change its type, or add as many as you need. In order to add a new light you should go to the Item List tab, and then click on the Add Item button. In the drop-down menu go to Lights, then choose the type of light you want.

The other way to do this is by using the top menu. Navigate to Item | Create Light and choose the type you want.

Setting the type of a light

You can always change the type of the light just created (or change an existent light). In the Item List tab, right-click the light you want to change, and from the...