Book Image

Building 3D Models with modo 701

By : Juan Jiménez García
Book Image

Building 3D Models with modo 701

By: Juan Jiménez García

Overview of this book

<p>Computer generated graphics (CGI) are part of the design market. CGI helps digital designers from many industries to have a clear representation of their products before they are produced. To name a few, interior designers, architectural studios, and furniture designers can implement CGI images into their workflow, saving them time and money.</p> <p>"Building 3D Models with modo 701" will introduce you to the world of next generation 3D content creation in a practical manner. This will not be a software manual, but a real-world guide that will skip the unnecessary details and focus on what's needed to complete a commission from a client. It will get you the best results in minimum time.</p> <p>In this book you will learn the entire process, from a preliminary design to the final art. All the stages are covered. You will be guided through modeling, creating materials, placing lights, optimizing your render, and showing it to your customer in an efficient way.</p> <p>You will learn how to quickly generate shapes and recreate real-world materials present in most of scenes: wood, metals, glass; along with working with textures and learning how to apply them convincingly. Create the mood of your scene by using lights, place the camera like a photographer would do to get that nice shot, and make a good quality realistic render and show it to your client with that extra punch of production that every pro should know.</p> <p>"Building 3D Models with modo 701" is not a user manual, but a step-by-step walkthrough of the real world of a 3D artist.</p>
Table of Contents (15 chapters)
Building 3D Models with modo 701
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Illuminating a scene


Knowing the different kind of lights, now we are able to decide which kind of lights we will need, depending on whether we want to simulate indirect light from the outside, a light bulb in the ceiling, a fluorescent in the wall, and so on.

Once you have placed your lights in the proper position, and adjusted their intensity and color, you will want to have a clear idea of what your render will look like. Years ago, this task was very tedious and time consuming, but now we have the option of having a low quality render, that you can use as a preview of the final image in real time. Let´s take a look at the different options available to use the preview window.

Working with previews

Inside modo, you have what we call a Preview window, which is a floating window, showing your render in a very fast way, without the need to render the entire scene with full quality, thus saving a substantial amount of time.

Have in mind that the Preview window will show the result of the camera...