This first part will cover the main procedures to work with when you are in the modeling phase.
modo is a well known tool for modeling that stands out from the rest of the 3D packages. As a modeler, you will find many simple and clever tools for (at first) hard-to-complete tasks. In this chapter you will see some tips to keep your work organized along with basic manipulations of your scene and a bunch of tools you can use to help your modeling workflow.
Before you start looking at the different tools and methods of modeling, it's a good idea to have a look at the item's panel, which is located in the top-right part of the screen. This panel is a must if you want to keep your scene organized. modo uses a layers system for that, the same as Photoshop.
So you will be able to group certain parts of your model into a separate layer. Remember, always be well organized and methodical if you don't want to lose control of you model.
By default...