Book Image

Building 3D Models with modo 701

By : Juan Jiménez García
Book Image

Building 3D Models with modo 701

By: Juan Jiménez García

Overview of this book

<p>Computer generated graphics (CGI) are part of the design market. CGI helps digital designers from many industries to have a clear representation of their products before they are produced. To name a few, interior designers, architectural studios, and furniture designers can implement CGI images into their workflow, saving them time and money.</p> <p>"Building 3D Models with modo 701" will introduce you to the world of next generation 3D content creation in a practical manner. This will not be a software manual, but a real-world guide that will skip the unnecessary details and focus on what's needed to complete a commission from a client. It will get you the best results in minimum time.</p> <p>In this book you will learn the entire process, from a preliminary design to the final art. All the stages are covered. You will be guided through modeling, creating materials, placing lights, optimizing your render, and showing it to your customer in an efficient way.</p> <p>You will learn how to quickly generate shapes and recreate real-world materials present in most of scenes: wood, metals, glass; along with working with textures and learning how to apply them convincingly. Create the mood of your scene by using lights, place the camera like a photographer would do to get that nice shot, and make a good quality realistic render and show it to your client with that extra punch of production that every pro should know.</p> <p>"Building 3D Models with modo 701" is not a user manual, but a step-by-step walkthrough of the real world of a 3D artist.</p>
Table of Contents (15 chapters)
Building 3D Models with modo 701
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Adding special effects


Apart from enhancing the image by manipulating the color or light information in it, we can in fact, add elements just by using Photoshop.

Although this kind of "tricks" are not real (as in not calculated by the renderer), we will fake some effects. The benefits for using them are pretty big, because they can be done more quickly than by modo's renderer, and still add to the final image. Let me show you the main post-production special effects that I use.

Bloom (general and selective)

Bloom is a lighting effect that spreads a glow around bright parts of the image. The things like an opened window, or a light bulb can show this effect. You can generate it right inside modo, but it's always interesting knowing how to fake it in Photoshop, in case you prefer the post-production option.

This is a very simple scene, just to show you the effect of the bloom trick. There you see a strong source of light, that is the floating ball. Let's fake some bloom for it.

What we'll do is...