Book Image

Building 3D Models with modo 701

By : Juan Jiménez García
Book Image

Building 3D Models with modo 701

By: Juan Jiménez García

Overview of this book

<p>Computer generated graphics (CGI) are part of the design market. CGI helps digital designers from many industries to have a clear representation of their products before they are produced. To name a few, interior designers, architectural studios, and furniture designers can implement CGI images into their workflow, saving them time and money.</p> <p>"Building 3D Models with modo 701" will introduce you to the world of next generation 3D content creation in a practical manner. This will not be a software manual, but a real-world guide that will skip the unnecessary details and focus on what's needed to complete a commission from a client. It will get you the best results in minimum time.</p> <p>In this book you will learn the entire process, from a preliminary design to the final art. All the stages are covered. You will be guided through modeling, creating materials, placing lights, optimizing your render, and showing it to your customer in an efficient way.</p> <p>You will learn how to quickly generate shapes and recreate real-world materials present in most of scenes: wood, metals, glass; along with working with textures and learning how to apply them convincingly. Create the mood of your scene by using lights, place the camera like a photographer would do to get that nice shot, and make a good quality realistic render and show it to your client with that extra punch of production that every pro should know.</p> <p>"Building 3D Models with modo 701" is not a user manual, but a step-by-step walkthrough of the real world of a 3D artist.</p>
Table of Contents (15 chapters)
Building 3D Models with modo 701
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Working with adjustment layers


Until now, while explaining all the different types of corrections in Photoshop, we've been using a simple direct manipulation of the final render where we just make changes and apply it, thus permanently changing the image. This is what we call a destructive working method, meaning that the changes are permanent. And more importantly, if you save and re-open the document, the changes can never be undone, so you only can remove them by undoing (by pressing Ctrl+Z).

At this point, we're going to dive into a more professional method by using adjustment layers, a non-destructive method. The benefit of this workflow is that the changes you make to your image can be edited later, always preserving the original image.

So, what is an adjustment layer? Open your Photoshop, load any image, and then look at the bottom of the Layers panel. You see the following:

From the many buttons you will see there, I want you to click on the fourth one, looking like a black and white...