Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
7
Working with Quizzes
14
Variables and Advanced Actions

Summary

In this chapter, you explored the workflow of creating VR courses using Captivate 2019. You learned how to create a VR project in Captivate, add a 360 slide to the project, and add 360media as a background for the 360 slide.

You then learned how to make the 360 slides interactive by adding Labels, Hotspots, and questions. You also explored the differences between the Guided and Exploratory modes for the slides, and learned about best practices along the way.

Finally, you looked at the workflow to add 360 slides and Hotspots to static and responsive projects, in order to give a 360o experience to your learners in the middle of a regular 2D project.

In the next chapter, you will learn how Captivate integrates with other applications such as Microsoft PowerPoint, Microsoft Word, Adobe Audition, and Adobe Photoshop.