Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
7
Working with Quizzes
14
Variables and Advanced Actions

Publishing to Flash

In the history of Captivate, publishing to Flash has always been the primary publishing option. Even though HTML5 publishing is now taking the lead, publishing to Flash is still being used in Captivate.

In the following exercise, you will publish the Encoder Demonstration project to Flash using the default options:

  1. Return to the Chapter15/encoderDemo_800.cptx file.
  2. Click the Publish | Publish to Computer icon in the Toolbar. Alternatively, you can also use the File | Publish menu item.
  3. In the Publish to My Computer dialog, change the Project Title to encoderDemo_800_swf.
  4. Click the folder icon next to the Location field.
  5. Select the Chapter15/publish folder from your exercises as the publish location.
  6. Select the Output Format as SWF. Make sure that HTML5 is not selected.
  7. Select the Publish to Folder option below the Location section.

The Publish to My Computer dialog should now look like what's shown in the following screenshot:

Take a quick look at...