Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
7
Working with Quizzes
14
Variables and Advanced Actions

Extra Credit  Randomizing feedback messages in the Quiz

Now that you know your pickMessages() JavaScript function works properly, you can randomize the feedback messages of the remaining Question Slides in the project. The general steps are as follows: 

  • Use the Window | Question Pool menu item to open the Question Pool panel at the bottom of the screen.
  • Select each Question Slide of the Question Pool one by one and change the onEnter action to Execute Javascript. Use the Script Window button to open the JavaScript window and type pickMessages();. Click OK to confirm and close the JavaScript window. Thanks to this step, each time a Question Slide is displayed to the Learner, the pickMessages(); function is executed and new messages are randomly picked from the aSuccessMessages and aFailureMessages arrays.
  • Replace the current feedback messages of all the Question Slides with the v_randomSuccess andv_randomFailure Captivate variables.
  • Test your work in a web browser using...