Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
7
Working with Quizzes
14
Variables and Advanced Actions

Inserting HTML5 animations into the project

In this exercise, you will import an HTML5 animation created in Adobe Animate CC into the project. Since the final project does not require any HTML5 animation, the next exercise is for demonstration purposes only, and you will delete the animation at the end of the exercise.

If you have Adobe Animate CC installed on your computer, the source file of the animation you will use in this exercise is available at Chapter03/animation_source/SpeedLimit_120.fla in the exercise files. Feel free to take a look at that file to see how the animation was made.

Use the following steps to import an HTML5 animation in your course:

  1. Click the Media | HTML5 Animation icon on the Toolbar to start the import.
  2. Navigate to the Chapter03/SpeedLimit_120.oam file and import it into your slide.
  3. When the animation has finished loading, hover over the newly imported object to preview it on the slide.

An .oam file is a special package created by Adobe...