Book Image

Blender 3D Incredible Models

By : Arijan Belec
Book Image

Blender 3D Incredible Models

By: Arijan Belec

Overview of this book

Blender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world. Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You’ll be led through progressively more challenging modeling projects— from an assault rifle and an army tank to a sci-fi spaceship model—giving you a glimpse of all the skills you’d need in Blender’s vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be. By the end of this Blender book, you won’t just know how to create the models covered here, but you’ll be able to turn your own concepts and references into 3D Blender models too!
Table of Contents (18 chapters)
1
Part 1: Introduction to Hard Surface Modeling
3
Part 2: Modeling an Assault Rifle
7
Part 3: Modeling a Sci-Fi Race Ship
10
Part 4: Modeling a T-72 Tank

Chapter 11: Rigging Tank Tracks

In this chapter, we will go beyond modeling and explore Blender’s Constraint features. Constraints are functions used to form relationships between objects, so that one object change depending on the behavior of another object. In our case, we will form a relationship between the movement of the tank and the rotation of the wheels and tracks, which will automatically turn them as the tank moves.

By the end of this chapter, you will have a solid understanding of the Transformation constraint, and a fully rigged tank. The skills learned in this chapter can also be used to rig a bicycle chain, chainsaw, gears, and many other things with similarly related mechanical behavior.

We will cover the following topics in this chapter:

  • Adjusting the tracks
  • Rigging with constraints
  • Rigging the wheels and sprockets
  • Parenting the tracks