Book Image

Blender 3D Incredible Models

By : Arijan Belec
Book Image

Blender 3D Incredible Models

By: Arijan Belec

Overview of this book

Blender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world. Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You’ll be led through progressively more challenging modeling projects— from an assault rifle and an army tank to a sci-fi spaceship model—giving you a glimpse of all the skills you’d need in Blender’s vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be. By the end of this Blender book, you won’t just know how to create the models covered here, but you’ll be able to turn your own concepts and references into 3D Blender models too!
Table of Contents (18 chapters)
1
Part 1: Introduction to Hard Surface Modeling
3
Part 2: Modeling an Assault Rifle
7
Part 3: Modeling a Sci-Fi Race Ship
10
Part 4: Modeling a T-72 Tank

Modeling armor panels

We will now learn how to create armor panels to cover the exterior of the ship. We will use a new object and apply modifiers to it so that we can shape the armor panels. This will allow us to improve the appearance of the ship:

  1. Duplicate the top face at the back of the cockpit and separate it so that it’s a new object. We are going to use a Mirror modifier here, so delete one half of the face.

Figure 5.30 – Duplicating a plane

  1. Add a Solidify modifier and a Mirror modifier. In the Solidify modifier, set the thickness to 0.1m and check the Even Thickness checkbox.

Figure 5.31 – Mirroring and solidifying

  1. Extrude an edge from the side and pull it down to form an armor panel. Remember that you can slide a vertex by double-pressing G.

Figure 5.32 – Armor panel

  1. Add a few loop cuts to this shape and push the rear edge inward, as shown...