Book Image

Blender 3D Incredible Models

By : Arijan Belec
Book Image

Blender 3D Incredible Models

By: Arijan Belec

Overview of this book

Blender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world. Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You’ll be led through progressively more challenging modeling projects— from an assault rifle and an army tank to a sci-fi spaceship model—giving you a glimpse of all the skills you’d need in Blender’s vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be. By the end of this Blender book, you won’t just know how to create the models covered here, but you’ll be able to turn your own concepts and references into 3D Blender models too!
Table of Contents (18 chapters)
1
Part 1: Introduction to Hard Surface Modeling
3
Part 2: Modeling an Assault Rifle
7
Part 3: Modeling a Sci-Fi Race Ship
10
Part 4: Modeling a T-72 Tank

Texturing the tracks

We will now create a texture for the tracks using a slightly different node setup:

  1. First, create an Edge Mask for the track object:

Figure 12.19 – Track Edge Mask

  1. Add a Mix RGB node between the Edge Mask and the Principled BSDF node:

Figure 12.20 – Track Mix RGB

  1. Plug a Noise Texture node and a ColorRamp node into the Mix RGB node:

Figure 12.21 – Track texture

  1. Add a Node Wrangler to the Noise Texture node by selecting it, pressing Ctrl + T, and using the UV output.

This will correct the projection of the noise texture. Note that we have also adjusted the settings in the Noise Texture node:

Figure 12.22 – Node Wrangler

  1. Use the plus button to add a new marker in the ColorRamp node. This will create a multi-colored texture on the track:

Figure 12.23 – ColorRamp...