Book Image

Blender 3D Incredible Models

By : Arijan Belec
Book Image

Blender 3D Incredible Models

By: Arijan Belec

Overview of this book

Blender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world. Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You’ll be led through progressively more challenging modeling projects— from an assault rifle and an army tank to a sci-fi spaceship model—giving you a glimpse of all the skills you’d need in Blender’s vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be. By the end of this Blender book, you won’t just know how to create the models covered here, but you’ll be able to turn your own concepts and references into 3D Blender models too!
Table of Contents (18 chapters)
1
Part 1: Introduction to Hard Surface Modeling
3
Part 2: Modeling an Assault Rifle
7
Part 3: Modeling a Sci-Fi Race Ship
10
Part 4: Modeling a T-72 Tank

Detailing the receiver

Let’s continue working on this part by adding bevels to each edge of the large bevels we created in Chapter 2, Creating Basic Shapes for an FN SCAR:

  1. Create a three-edge bevel on each of the edges. Don’t bevel the sharp edges at the top, bottom, or middle. Remember to do this on both sides of the gun.

Figure 3.14 – Beveling the bevels

  1. Make the spaces between the edges a little more constant. We can use a set of tools called LoopTools to help us with this, but we have to activate it in Blender Preferences, which we can find in the Edit menu in the top-left corner of the screen. In the Add-ons tab in the Blender Preferences window, search for LoopTools and enable the add-on.

Figure 3.15 – Blender Preferences (left), enabling LoopTools (right)

  1. Select the edges in the bottom curve but not the top one. You can do this quickly by selecting the bottom edge and then...