Book Image

Blender 3D Incredible Models

By : Arijan Belec
Book Image

Blender 3D Incredible Models

By: Arijan Belec

Overview of this book

Blender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world. Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You’ll be led through progressively more challenging modeling projects— from an assault rifle and an army tank to a sci-fi spaceship model—giving you a glimpse of all the skills you’d need in Blender’s vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be. By the end of this Blender book, you won’t just know how to create the models covered here, but you’ll be able to turn your own concepts and references into 3D Blender models too!
Table of Contents (18 chapters)
1
Part 1: Introduction to Hard Surface Modeling
3
Part 2: Modeling an Assault Rifle
7
Part 3: Modeling a Sci-Fi Race Ship
10
Part 4: Modeling a T-72 Tank

Lighting and rendering

In this section, we are preparing a scene to render our FN SCAR. This consists of setting up the lighting, camera, and render settings, as well as exporting a rendered image.

Lighting the scene

Let’s take a moment to discuss how we will create the lighting. Figure 4.50 shows a simple scene consisting of an object in the center and four plain white point lights placed around the object. The scene is well lit and the object is clearly presented, but it does not look very natural or aesthetically pleasing:

Figure 4.50 – Lighting example 1

Figure 4.51 shows the same scene, but with colored lighting. Namely, the twopoint lights on the right side project a light-orange color, and the ones on the left project a light-blue color. As a result, the scene looks much better:

Figure 4.51 – Lighting example 2

The key here is that one side of the object is lit with a warm color, while the other side...