Book Image

Blender 3D Incredible Models

By : Arijan Belec
Book Image

Blender 3D Incredible Models

By: Arijan Belec

Overview of this book

Blender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world. Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You’ll be led through progressively more challenging modeling projects— from an assault rifle and an army tank to a sci-fi spaceship model—giving you a glimpse of all the skills you’d need in Blender’s vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be. By the end of this Blender book, you won’t just know how to create the models covered here, but you’ll be able to turn your own concepts and references into 3D Blender models too!
Table of Contents (18 chapters)
1
Part 1: Introduction to Hard Surface Modeling
3
Part 2: Modeling an Assault Rifle
7
Part 3: Modeling a Sci-Fi Race Ship
10
Part 4: Modeling a T-72 Tank

Completing the rails with the Array modifier

We will now turn the simple shape of our rails into a detailed and finished attachment rail. First, we will create one single step of the rail, and then we will duplicate it many times with the help of an Array modifier. The Array modifier duplicates an object any number of times we want it to and places them in an array according to the parameters we give.

Let’s get started:

  1. Start by separating the basic shape of the rail into a new object. We can do this by selecting it in edit mode, pressing P, and separating it by Selection. If necessary, join the two vertices at the bottom of the shape with J.

Figure 3.33 – Separating by Selection

  1. Push the front faces of the rail shape all the way to the back to get a thin slice. The top of the rail looks a little nicer when thinner, so let’s scale it down on the Z axis and add some bevels. We will use this shape to create one part of...