Book Image

Blender 3D Incredible Models

By : Arijan Belec
Book Image

Blender 3D Incredible Models

By: Arijan Belec

Overview of this book

Blender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world. Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You’ll be led through progressively more challenging modeling projects— from an assault rifle and an army tank to a sci-fi spaceship model—giving you a glimpse of all the skills you’d need in Blender’s vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be. By the end of this Blender book, you won’t just know how to create the models covered here, but you’ll be able to turn your own concepts and references into 3D Blender models too!
Table of Contents (18 chapters)
1
Part 1: Introduction to Hard Surface Modeling
3
Part 2: Modeling an Assault Rifle
7
Part 3: Modeling a Sci-Fi Race Ship
10
Part 4: Modeling a T-72 Tank

Completing the front end

In this section, we will finish shaping the front of the tank and add some details to the lower plate. In the following few steps, we are shaping the top plate:

  1. Press G twice to slide down the edges at the front of the hull, as shown in Figure 8.1. Remember to merge vertices with Shift + W.

Figure 8.1 – A sliding edge

  1. Extrude the upper face (called the front plate). Bevel the loop cut in the middle with Ctrl + B to turn it into two Edge Loops.

Figure 8.2 – The front plate

  1. Select the top-middle edge on the top plate and bevel it. It should produce a shape as shown in Figure 8.3 (right).

Figure 8.3 – The middle edge (left) and a beveled shape (right)

We now have the top plate correctly shaped. Next, we will work on the lower plate.

Detailing the lower plate

We will now add some new objects and details to the lower plate at the front...