In this chapter, we are going to texturize our tree with Polypaint, allowing us to paint colors directly onto the model. Opposed to normal 2D-texturing, this will give us the freedom to see the color instantly on the model. This is much more intuitive and lets us use all the details we already sculpted as a guide for the colorization.
We'll cover in detail:
How to enable Polypainting
How to apply color to our tree with Polypainting
Using Masks for Polypainting cavities and peaks
Painting with different brushes
Using Auto Masking to finish the Polypainting
Adding final shading with Ambient Occlusion