Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Kotlin as an Android-compatible programming language is becoming increasingly popular. Fully updated for Android Studio 4.0, this book will teach you the skills necessary to develop Android-based applications using Kotlin. Starting with the basics, this book outlines the steps necessary to set up Android development and testing environments, and goes on to introduce you to programming in Kotlin. You’ll practice Java to Kotlin code conversion and explore data types, operators, expressions, loops, functions, as well as the basics of OOP in Kotlin. You’ll then learn about Android architecture components and advanced topics, such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication. As you make progress, you’ll explore Android Studio 4.0’s key features, including layout editor, direct reply notifications, and dynamic delivery. You’ll also delve into Android Jetpack and create a sample app project using ViewModel, the Android Jetpack component. Finally, you will upload your app to Google Play Console and model the build process using Gradle. By the end of this Android book, you’ll be fully prepared to develop applications using Android Studio 4.0 and Kotlin.
Table of Contents (97 chapters)
97
Index

15.1 What is a Function?

A function is a named block of code that can be called upon to perform a specific task. It can be provided data on which to perform the task and is capable of returning results to the code that called it. For example, if a particular arithmetic calculation needs to be performed in a Kotlin program, the code to perform the arithmetic can be placed in a function. The function can be programmed to accept the values on which the arithmetic is to be performed (referred to as parameters) and to return the result of the calculation. At any point in the program code where the calculation is required the function is simply called, parameter values passed through as arguments and the result returned.

The terms parameter and argument are often used interchangeably when discussing functions. There is, however, a subtle difference. The values that a function is able to accept when it is called are referred to as parameters. At the point that the function is actually...