Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Kotlin as an Android-compatible programming language is becoming increasingly popular. Fully updated for Android Studio 4.0, this book will teach you the skills necessary to develop Android-based applications using Kotlin. Starting with the basics, this book outlines the steps necessary to set up Android development and testing environments, and goes on to introduce you to programming in Kotlin. You’ll practice Java to Kotlin code conversion and explore data types, operators, expressions, loops, functions, as well as the basics of OOP in Kotlin. You’ll then learn about Android architecture components and advanced topics, such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication. As you make progress, you’ll explore Android Studio 4.0’s key features, including layout editor, direct reply notifications, and dynamic delivery. You’ll also delve into Android Jetpack and create a sample app project using ViewModel, the Android Jetpack component. Finally, you will upload your app to Google Play Console and model the build process using Gradle. By the end of this Android book, you’ll be fully prepared to develop applications using Android Studio 4.0 and Kotlin.
Table of Contents (97 chapters)
97
Index

30.5 Summary

As an alternative to writing XML layout resource files or using the Android Studio Layout Editor tool, Android user interfaces may also be dynamically created in Kotlin code.

Creating layouts in Kotlin code consists of creating instances of view classes and setting attributes on those objects to define required appearance and behavior.

How a view is positioned and sized relative to its ConstraintLayout parent view and any sibling views is defined through the use of constraint sets. A constraint set is represented by an instance of the ConstraintSet class which, once created, can be configured using a wide range of method calls to perform tasks such as establishing constraint connections, controlling view sizing behavior and creating chains.

With the basics of the ConstraintSet class covered in this chapter, the next chapter will work through a tutorial that puts these features to practical use.