Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Kotlin as an Android-compatible programming language is becoming increasingly popular. Fully updated for Android Studio 4.0, this book will teach you the skills necessary to develop Android-based applications using Kotlin. Starting with the basics, this book outlines the steps necessary to set up Android development and testing environments, and goes on to introduce you to programming in Kotlin. You’ll practice Java to Kotlin code conversion and explore data types, operators, expressions, loops, functions, as well as the basics of OOP in Kotlin. You’ll then learn about Android architecture components and advanced topics, such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication. As you make progress, you’ll explore Android Studio 4.0’s key features, including layout editor, direct reply notifications, and dynamic delivery. You’ll also delve into Android Jetpack and create a sample app project using ViewModel, the Android Jetpack component. Finally, you will upload your app to Google Play Console and model the build process using Gradle. By the end of this Android book, you’ll be fully prepared to develop applications using Android Studio 4.0 and Kotlin.
Table of Contents (97 chapters)
97
Index

68.8 Modifying the User Interface

As will become evident when the application runs, failing to create a new thread for the service to perform tasks creates a serious usability problem. In order to be able to appreciate fully the magnitude of this issue, it is going to be necessary to add a Button view to the user interface of the MainActivity and configure it to call a method when “clicked” by the user.

Locate and load the activity_main.xml file in the Project tool window (app -> res -> layout -> activity_main.xml). Delete the TextView and add a Button view to the layout. Select the new button, change the text to read “Start Service” and extract the string to a resource named start_service.

With the new Button still selected, locate the onClick property in the Attributes panel and assign to it a method named buttonClick.

Next, edit the MainActivity.kt file to add the buttonClick() method and remove the code from the onCreate() method that...