Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Kotlin as an Android-compatible programming language is becoming increasingly popular. Fully updated for Android Studio 4.0, this book will teach you the skills necessary to develop Android-based applications using Kotlin. Starting with the basics, this book outlines the steps necessary to set up Android development and testing environments, and goes on to introduce you to programming in Kotlin. You’ll practice Java to Kotlin code conversion and explore data types, operators, expressions, loops, functions, as well as the basics of OOP in Kotlin. You’ll then learn about Android architecture components and advanced topics, such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication. As you make progress, you’ll explore Android Studio 4.0’s key features, including layout editor, direct reply notifications, and dynamic delivery. You’ll also delve into Android Jetpack and create a sample app project using ViewModel, the Android Jetpack component. Finally, you will upload your app to Google Play Console and model the build process using Gradle. By the end of this Android book, you’ll be fully prepared to develop applications using Android Studio 4.0 and Kotlin.
Table of Contents (97 chapters)
97
Index

60.2 Explicit Intents

An explicit intent requests the launch of a specific activity by referencing the component name (which is actually the class name) of the target activity. This approach is most common when launching an activity residing in the same application as the sending activity (since the class name is known to the application developer).

An explicit intent is issued by creating an instance of the Intent class, passing through the activity context and the component name of the activity to be launched. A call is then made to the startActivity() method, passing the intent object as an argument. For example, the following code fragment issues an intent for the activity with the class name ActivityB to be launched:

val i = Intent(this, ActivityB::class.java)

startActivity(i)

Data may be transmitted to the receiving activity by adding it to the intent object before it is started via calls to the putExtra() method of the intent object. Data must be added in the form...