Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Kotlin as an Android-compatible programming language is becoming increasingly popular. Fully updated for Android Studio 4.0, this book will teach you the skills necessary to develop Android-based applications using Kotlin. Starting with the basics, this book outlines the steps necessary to set up Android development and testing environments, and goes on to introduce you to programming in Kotlin. You’ll practice Java to Kotlin code conversion and explore data types, operators, expressions, loops, functions, as well as the basics of OOP in Kotlin. You’ll then learn about Android architecture components and advanced topics, such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication. As you make progress, you’ll explore Android Studio 4.0’s key features, including layout editor, direct reply notifications, and dynamic delivery. You’ll also delve into Android Jetpack and create a sample app project using ViewModel, the Android Jetpack component. Finally, you will upload your app to Google Play Console and model the build process using Gradle. By the end of this Android book, you’ll be fully prepared to develop applications using Android Studio 4.0 and Kotlin.
Table of Contents (97 chapters)
97
Index

16.9 Calling Methods and Accessing Properties

Now is probably a good time to recap what we have done so far in this chapter. We have now created a new Kotlin class named BankAccount. Within this new class we declared primary and secondary constructors to accept and initialize account number, balance and customer name properties. In the preceding sections we also covered the steps necessary to create and initialize an instance of our new class. The next step is to learn how to call the instance methods and access the properties we built into our class. This is most easily achieved using dot notation.

Dot notation involves accessing a property, or calling a method by specifying a class instance followed by a dot followed in turn by the name of the property or method:

classInstance.propertyname

classInstance.methodname()

For example, to get the current value of our accountBalance instance variable:

val balance1 = account1.accountBalance

Dot notation can also be used...