Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Kotlin as an Android-compatible programming language is becoming increasingly popular. Fully updated for Android Studio 4.0, this book will teach you the skills necessary to develop Android-based applications using Kotlin. Starting with the basics, this book outlines the steps necessary to set up Android development and testing environments, and goes on to introduce you to programming in Kotlin. You’ll practice Java to Kotlin code conversion and explore data types, operators, expressions, loops, functions, as well as the basics of OOP in Kotlin. You’ll then learn about Android architecture components and advanced topics, such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication. As you make progress, you’ll explore Android Studio 4.0’s key features, including layout editor, direct reply notifications, and dynamic delivery. You’ll also delve into Android Jetpack and create a sample app project using ViewModel, the Android Jetpack component. Finally, you will upload your app to Google Play Console and model the build process using Gradle. By the end of this Android book, you’ll be fully prepared to develop applications using Android Studio 4.0 and Kotlin.
Table of Contents (97 chapters)
97
Index

21.5 Running the Application

For optimal results, the application should be run on a physical Android device or emulator. With the device configured and connected to the development computer, click on the run button represented by a green triangle located in the Android Studio toolbar as shown in Figure 21-5 below, select the Run -> Run… menu option or use the Shift+F10 keyboard shortcut:

Figure 21-5

Select the physical Android device from the Choose Device dialog if it appears (assuming that you have not already configured it to be the default target). After Android Studio has built the application and installed it on the device it should start up and be running in the foreground.

A review of the Logcat panel should indicate which methods have so far been triggered (taking care to ensure that the Lifecycle filter created in the preceding section is selected to filter out log events that are not currently of interest to us):

Figure 21-6