Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Kotlin as an Android-compatible programming language is becoming increasingly popular. Fully updated for Android Studio 4.0, this book will teach you the skills necessary to develop Android-based applications using Kotlin. Starting with the basics, this book outlines the steps necessary to set up Android development and testing environments, and goes on to introduce you to programming in Kotlin. You’ll practice Java to Kotlin code conversion and explore data types, operators, expressions, loops, functions, as well as the basics of OOP in Kotlin. You’ll then learn about Android architecture components and advanced topics, such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication. As you make progress, you’ll explore Android Studio 4.0’s key features, including layout editor, direct reply notifications, and dynamic delivery. You’ll also delve into Android Jetpack and create a sample app project using ViewModel, the Android Jetpack component. Finally, you will upload your app to Google Play Console and model the build process using Gradle. By the end of this Android book, you’ll be fully prepared to develop applications using Android Studio 4.0 and Kotlin.
Table of Contents (97 chapters)
97
Index

23.6 Summary

Each element within a user interface screen of an Android application is a view that is ultimately subclassed from the android.view.View class. Each view represents a rectangular area of the device display and is responsible both for what appears in that rectangle and for handling events that take place within the view’s bounds. Multiple views may be combined to create a single composite view. The views within a composite view are children of a container view which is generally a subclass of android.view.ViewGroup (which is itself a subclass of android.view.View). A user interface is comprised of views constructed in the form of a view hierarchy.

The Android SDK includes a range of pre-built views that can be used to create a user interface. These include basic components such as text fields and buttons, in addition to a range of layout managers that can be used to control the positioning of child views. In the event that the supplied views do not meet a specific...