Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Kotlin as an Android-compatible programming language is becoming increasingly popular. Fully updated for Android Studio 4.0, this book will teach you the skills necessary to develop Android-based applications using Kotlin. Starting with the basics, this book outlines the steps necessary to set up Android development and testing environments, and goes on to introduce you to programming in Kotlin. You’ll practice Java to Kotlin code conversion and explore data types, operators, expressions, loops, functions, as well as the basics of OOP in Kotlin. You’ll then learn about Android architecture components and advanced topics, such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication. As you make progress, you’ll explore Android Studio 4.0’s key features, including layout editor, direct reply notifications, and dynamic delivery. You’ll also delve into Android Jetpack and create a sample app project using ViewModel, the Android Jetpack component. Finally, you will upload your app to Google Play Console and model the build process using Gradle. By the end of this Android book, you’ll be fully prepared to develop applications using Android Studio 4.0 and Kotlin.
Table of Contents (97 chapters)
97
Index

2.1 System Requirements

Android application development may be performed on any of the following system types:

Windows 7/8/10 (32-bit or 64-bit though the Android emulator will only run on 64-bit systems)

macOS 10.10 or later (Intel based systems only)

ChromeOS device with Intel i5 or higher and minimum 8GB of RAM

Linux systems with version 2.19 or later of GNU C Library (glibc)

Minimum of 4GB of RAM (8GB is preferred)

Approximately 4GB of available disk space

1280 x 800 minimum screen resolution