Book Image

Flutter Cookbook

By : Simone Alessandria, Brian Kayfitz
4 (1)
Book Image

Flutter Cookbook

4 (1)
By: Simone Alessandria, Brian Kayfitz

Overview of this book

“Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* Review Lauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues. From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them. As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence.
Table of Contents (17 chapters)
About Packt

Xcode command-line tools

Command-line tools are used by Flutter to build your apps without needing to open Xcode. They are an extra add-on that requires your primary installation of Xcode to be complete:

  1. Verify that Xcode has finished downloading and has been installed correctly. After it is done, open the application to allow Xcode to fully configure itself. Once you see the Welcome to Xcode screen appear, you can close the application:

  1. Type this command in the Terminal window to install the command-line tools:
sudo xcode-select --switch /Applications/
  1. You may also need to accept the Xcode license agreement. Flutter Doctor will let you know if this step is required. You can either open Xcode and will be prompted to accept the agreement on the first launch or you can accept it via the command line, with the following command:
sudo xcodebuild -license accept