Book Image

Cinema 4D R14 Cookbook, Second Edition

By : Simon Russell, Michael Szabo
Book Image

Cinema 4D R14 Cookbook, Second Edition

By: Simon Russell, Michael Szabo

Overview of this book

<p>Cinema 4D is a 3D modeling, animation, and rendering application developed by MAXON. It is becoming the most popular 3D design program in the world and learning it now will only help you become a better and more valuable designer in the 3D design industry. It is capable of procedural and polygonal sub modeling, animating, lighting, texturing, rendering, and common features found in 3D modeling applications.</p> <p>This book provides all the Cinema 4D knowledge you need to become well-versed with the software in the form of short recipes, which get straight to the point about what you need to know to start designing great 3D projects.</p> <p>Cinema 4D R14 Cookbook, Second Edition will guide you towards becoming an adept 3D designer, giving you all the tools to succeed in the field of 3D graphics. The book is set up to gradually introduce more sophisticated topics the deeper you go, and by the end of it you'll have a great working knowledge of the program. Early on you'll learn the basics of the program, and then jump right into how to start creating your own 3D objects to use in your designs.</p> <p>Along the way you'll learn how to set up lights, cameras, and materials to turn your work into something that feels more like art and design. Towards the end of the book you will be introduced to powerful tools like Xpresso, Mograph, Particles, Sculpting, and Dynamics to take your work to the next level. You'll be impressed by how easy it is to design top quality work once you lay the foundation for the entire program through this book. By the end of this book, you'll have opened new creative doors and given yourself the opportunity to be a more successful and versatile designer.</p>
Table of Contents (18 chapters)
Cinema 4D R14 Cookbook Second Edition
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Complex camera moving with the Multi Morph tag


The Multi Morph option allows us to use more than two cameras to define our motion. Set up as many cameras as you like and drop them into the List link field. Your morph camera will blend through each position. The Multi Morph option is a natural extension of the Camera Morph tag.

You can tweak how the camera interpolates between each camera with the Interpolation dropdown menu.

How to do it...

  1. Drop in another two cameras into the scene we created in the previous recipe.

  2. Put the cameras in some interesting positions and get nice shots lined up by looking through them.

  3. Now, switch the Source Mode in your Camera tag to Multi Morph. This will open up a list field for you to drop your cameras into.

  4. Then, drop all the cameras you want to use into the list field. Make sure that you put them in the order you want them to run through them.

  5. You'll see that these new cameras have been incorporated into the camera move! It's a pretty neat way of creating complex...