3. Load the Kick Me AML Template prop.
4. Turn the characters to face each other.
5. Place the Kick Me prop in front of Jana at the location in which she will initiate the kick.
6. Select the Jana character to make sure that is the character performing the kick.
7. Right-click on the Kick Me AML Template prop and select the Kick_At perform command:
We used the Kick Me AML Template prop as a starting location for the kick. Jana started her kick in that area then continued forward to complete the kick at Benny's head.
This will take some practice and modifying the placement of the Kick Me AML Template prop until the proper distance to the object or character being kicked is achieved. The built-in AML triggers the movement and the kick for us.
Create a new scene with two characters and try out the Hit Me AML Template prop. This prop will work the same as the Kick Me prop, in that you will place it where you want the character to initiate the punch. Follow up by adjusting the placement of the second character to intercept the punch.
The following image shows the Operate Dummy props that help when using a character to perform these functions. All of these functions would be very difficult and time consuming to key frame by hand, particularly while trying to keep them as smooth as possible:Z
These AML templates are actually very handy helpers with certain tasks such as: