Book Image

iClone 4.31 3D Animation Beginner's Guide

By : Mike D McCallum
Book Image

iClone 4.31 3D Animation Beginner's Guide

By: Mike D McCallum

Overview of this book

Reallusion’s iClone is an animated movie making application that allows hobbyists, machinimators, home-based animators, and professionals to visualize their story or an idea by seeing it in action. Years ago, creating animations and single images would require a team of trained artists to accomplish. Now, iClone real time rending engine empowers its users to instantly view what is loaded into the 3D workspace or preview it as an animation, if you have the precise instructions.The iClone 3D Animation Beginner’s Guide will walk you through the building and animating of a complete scene and several one-off projects. First we create a scene with sky, terrain , water, props and other assets. Then add two characters and manipulate their features and animate their movement. We will also use particles to create the effect of a realistic torch and animate cameras to give different views to the scene. Finally we will see how to quickly import images to enhance the scene with a mountain, barn, and water tank. It will cover some fun stuff such as playing with props, characters, and other scene assets. It will also demonstrate some advanced topics such as screen resolution, formats and codecs but mostly it will deal with doing hands on animation with precise instructions.Starting with a blank project using stock and downloadable assets you will learn to lay out and animate a scene and export that scene to both a single image and a movie. The main project will demonstrate many common and undocumented techniques, while each project introduces and examines tools and techniques for successful and fun animation of ideas or scripts.Each project of the book including the main project is designed to cover the aspects of 3D animation in a manner which anyone with basic computer skills can follow. You will discover the importance of lighting a scene including daytime scenes. The concept of the timeline and key frames will be covered in detail and other topics such as rendering (exporting), character modification and prop placement all have their own sections with step by step instructions followed by an explanation of what just happened. Good animation habits and project basics are stressed throughout the book interspersed with time saving tips and techniques gained from years of experience with iClone.When you have finished The iClone 3D Animation Beginner’s Guide you will have a solid foundation in the basics of iClone by having animated a scene with multiple characters and props that involves dialog and interaction with other characters. You will have the knowledge to create new animation projects to hone your skills, tell your story, educate students or sell your product.
Table of Contents (21 chapters)
iClone 4.31 3D Animation
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface

Discovering the performance enhancements


Reallusion has also provided us with a handful of performance enhancements in version 5. These enhancements help with the overall performance of iClone as they strive to reduce the load on the real-time engine while maintaining the quality of the preview and render.

Height Map Terrain

This is an amazing feature still under development that uses information from an Earth Sculptor (as of the beta version) created terrain and texture images along with an ini file to present four levels of detail from close up to distant to reduce the load on the realtime engine. The ini file calls up the appropriate detail map for the terrain depending on distance.

LOD Level of Detail

Height Map Terrain Only Four levels of detail as referenced above switched on by default. Use the Ctrl + L shortcut to toggle it on and off.

Instance

An instance is a method of duplicating objects by sharing the same source of data. Any change to one object changes all the objects that are instanced from that object. A Reallusion research note stated that a project with 100 balls is almost the same size as a project with 1 ball. The instancing is taken care of by iClone when duplicating objects.

Alpha Threshold

This is a long awaited addition for those of us that have fought with the problem of the top residual line left when using opacity masks on a plane or billboard or multi-layer cloth. This little jewel is a threshold tuner that determines which part to pass through depending on the gray (alpha) level. Increase or decrease the Alpha Threshold if you are having transparency problems. Experimentation is highly encouraged.

The following image displays two planes using opacity maps to cut out the sky area. The right side plane shows the result of having the Alpha Threshold slider moved up to increase the alpha threshold based on grayscale transparency: