Book Image

iClone 4.31 3D Animation Beginner's Guide

By : Mike D McCallum
Book Image

iClone 4.31 3D Animation Beginner's Guide

By: Mike D McCallum

Overview of this book

Reallusion’s iClone is an animated movie making application that allows hobbyists, machinimators, home-based animators, and professionals to visualize their story or an idea by seeing it in action. Years ago, creating animations and single images would require a team of trained artists to accomplish. Now, iClone real time rending engine empowers its users to instantly view what is loaded into the 3D workspace or preview it as an animation, if you have the precise instructions.The iClone 3D Animation Beginner’s Guide will walk you through the building and animating of a complete scene and several one-off projects. First we create a scene with sky, terrain , water, props and other assets. Then add two characters and manipulate their features and animate their movement. We will also use particles to create the effect of a realistic torch and animate cameras to give different views to the scene. Finally we will see how to quickly import images to enhance the scene with a mountain, barn, and water tank. It will cover some fun stuff such as playing with props, characters, and other scene assets. It will also demonstrate some advanced topics such as screen resolution, formats and codecs but mostly it will deal with doing hands on animation with precise instructions.Starting with a blank project using stock and downloadable assets you will learn to lay out and animate a scene and export that scene to both a single image and a movie. The main project will demonstrate many common and undocumented techniques, while each project introduces and examines tools and techniques for successful and fun animation of ideas or scripts.Each project of the book including the main project is designed to cover the aspects of 3D animation in a manner which anyone with basic computer skills can follow. You will discover the importance of lighting a scene including daytime scenes. The concept of the timeline and key frames will be covered in detail and other topics such as rendering (exporting), character modification and prop placement all have their own sections with step by step instructions followed by an explanation of what just happened. Good animation habits and project basics are stressed throughout the book interspersed with time saving tips and techniques gained from years of experience with iClone.When you have finished The iClone 3D Animation Beginner’s Guide you will have a solid foundation in the basics of iClone by having animated a scene with multiple characters and props that involves dialog and interaction with other characters. You will have the knowledge to create new animation projects to hone your skills, tell your story, educate students or sell your product.
Table of Contents (21 chapters)
iClone 4.31 3D Animation
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface

Time for action - planting and felling trees


We will use a new project for this action section so let's get started:

  1. 1. Open a new blank project.

  2. 2. Select the Set tab and click on the Terrain button. Double-click on the Grassland terrain to load it into the workspace.

  3. 3. While still under the Set tab click on the Tree button.

  4. 4. Double-click on American Elm A to load it into the workspace.

  5. 5. Pull the camera back to see more of the terrain and the tree.

    The following image shows our terrain and the elm tree:

  6. 6. Click the Tree Brush button as shown in the following image:

  1. 7. Click on the Feller tool, place the square tool indicator over the tree and click to remove it.

  2. 8. Click on the Planter tool and make sure the Brush Preview is checked.

  3. 9. Set the Brush Size to 500 and the Tree Number to 4. Keep the Height and Angle Variation at 50 each.

  4. 10. Click a couple of times on the screen to plant the trees in any location you desire.

    This example uses two plantings of trees on the left and right of the screen towards the back of the terrain as shown in the following image:

  5. 11. Pull the camera back so we can see the entire terrain as in the following image:

  6. 12. Go back to the Tree Brush by selecting the Set tab and clicking on the Tree button. Select one of the Elm Tree groups or select an Elm Tree in the Scene Manager.

  7. 13. Click on the Tree Brush button to activate it.

  8. 14. Change the Brush Size to 5000 and the Tree Number to 50. Fill the terrain with trees. This example only took two clicks of the mouse to accomplish, one on the left side and one on the right side of the terrain as shown in the following image:

What just happened?

We just created an entire forest with two clicks of the mouse! Now that is a time saver as we can now go back and cull out our trees for paths, building locations, or any other use. Some people plant trees around their structures or you can use a combination of both before and after planting and felling to get that just right scene of trees with little time or effort.

Have a go hero - cutting paths in the forest

Use the tree feller tool in combination with the size of the tool to cut paths, roads, or walkways through our forest, or clear out an area for a building with paths. Clear the entire forest and build another one if you don't like what you have.

You can plant different tree types to get familiar with them and experiment with the variation settings for the trees when planting. Combine the trees with Live Plants such as grass, rice, and flowers and you can create some lush, beautiful landscapes.