Book Image

iClone 4.31 3D Animation Beginner's Guide

By : Mike D McCallum
Book Image

iClone 4.31 3D Animation Beginner's Guide

By: Mike D McCallum

Overview of this book

Reallusion’s iClone is an animated movie making application that allows hobbyists, machinimators, home-based animators, and professionals to visualize their story or an idea by seeing it in action. Years ago, creating animations and single images would require a team of trained artists to accomplish. Now, iClone real time rending engine empowers its users to instantly view what is loaded into the 3D workspace or preview it as an animation, if you have the precise instructions.The iClone 3D Animation Beginner’s Guide will walk you through the building and animating of a complete scene and several one-off projects. First we create a scene with sky, terrain , water, props and other assets. Then add two characters and manipulate their features and animate their movement. We will also use particles to create the effect of a realistic torch and animate cameras to give different views to the scene. Finally we will see how to quickly import images to enhance the scene with a mountain, barn, and water tank. It will cover some fun stuff such as playing with props, characters, and other scene assets. It will also demonstrate some advanced topics such as screen resolution, formats and codecs but mostly it will deal with doing hands on animation with precise instructions.Starting with a blank project using stock and downloadable assets you will learn to lay out and animate a scene and export that scene to both a single image and a movie. The main project will demonstrate many common and undocumented techniques, while each project introduces and examines tools and techniques for successful and fun animation of ideas or scripts.Each project of the book including the main project is designed to cover the aspects of 3D animation in a manner which anyone with basic computer skills can follow. You will discover the importance of lighting a scene including daytime scenes. The concept of the timeline and key frames will be covered in detail and other topics such as rendering (exporting), character modification and prop placement all have their own sections with step by step instructions followed by an explanation of what just happened. Good animation habits and project basics are stressed throughout the book interspersed with time saving tips and techniques gained from years of experience with iClone.When you have finished The iClone 3D Animation Beginner’s Guide you will have a solid foundation in the basics of iClone by having animated a scene with multiple characters and props that involves dialog and interaction with other characters. You will have the knowledge to create new animation projects to hone your skills, tell your story, educate students or sell your product.
Table of Contents (21 chapters)
iClone 4.31 3D Animation
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface

Time for action - tooning the characters


Time to prep some characters for "tooning":

  1. 1. Open a new blank project. Select the Actor tab and click on the Avatar button.

  2. 2. Double-click on the Violet character to load her into the scene and move the camera in towards the character until she fills the workspace so we get a better look at what we are going to do.

  3. 3. Select the Stage tab, click on the Atmosphere button and check the Toon Shader box.

  4. 4. Select the Violet character and click on the Animation tab then click the Motion button.

  5. 5. Double-click on the Idle_001 motion in the Idle sub-folder of the Mode_01 sub-folder of the Female Motion sub-folder within the Female folder: Female | Female Motion | Mode_01 | Idle | Idle_00.

  6. 6. Let the motion play until it stops then return the time scrubber to the first frame.

  7. 7. Save the file.

  8. 8. Select the Violet character and move the character to the left of the screen or input -75 into the X axis input box in the Transform section on the right side menu.

  9. 9. Deselect the Violet character.

  10. 10. Double-click on the Violet character from the Actor tab, Avatar button to load a second Violet character into the scene.

  11. 11. With the newly loaded Violet character selected, click on the Animation tab, then the Motion button and load the same Idle_00 motion into the character.

  12. 12. Return the time scrubber back to the first frame. Save the file.

  13. 13. The following image shows the two characters in basic toon shade:

What just happened?

We created a new scene, started up the Toon shader and loaded two characters into the scene for comparison. We are now ready to skin a toon!