Book Image

iClone 4.31 3D Animation Beginner's Guide

By : Mike D McCallum
Book Image

iClone 4.31 3D Animation Beginner's Guide

By: Mike D McCallum

Overview of this book

Reallusion’s iClone is an animated movie making application that allows hobbyists, machinimators, home-based animators, and professionals to visualize their story or an idea by seeing it in action. Years ago, creating animations and single images would require a team of trained artists to accomplish. Now, iClone real time rending engine empowers its users to instantly view what is loaded into the 3D workspace or preview it as an animation, if you have the precise instructions.The iClone 3D Animation Beginner’s Guide will walk you through the building and animating of a complete scene and several one-off projects. First we create a scene with sky, terrain , water, props and other assets. Then add two characters and manipulate their features and animate their movement. We will also use particles to create the effect of a realistic torch and animate cameras to give different views to the scene. Finally we will see how to quickly import images to enhance the scene with a mountain, barn, and water tank. It will cover some fun stuff such as playing with props, characters, and other scene assets. It will also demonstrate some advanced topics such as screen resolution, formats and codecs but mostly it will deal with doing hands on animation with precise instructions.Starting with a blank project using stock and downloadable assets you will learn to lay out and animate a scene and export that scene to both a single image and a movie. The main project will demonstrate many common and undocumented techniques, while each project introduces and examines tools and techniques for successful and fun animation of ideas or scripts.Each project of the book including the main project is designed to cover the aspects of 3D animation in a manner which anyone with basic computer skills can follow. You will discover the importance of lighting a scene including daytime scenes. The concept of the timeline and key frames will be covered in detail and other topics such as rendering (exporting), character modification and prop placement all have their own sections with step by step instructions followed by an explanation of what just happened. Good animation habits and project basics are stressed throughout the book interspersed with time saving tips and techniques gained from years of experience with iClone.When you have finished The iClone 3D Animation Beginner’s Guide you will have a solid foundation in the basics of iClone by having animated a scene with multiple characters and props that involves dialog and interaction with other characters. You will have the knowledge to create new animation projects to hone your skills, tell your story, educate students or sell your product.
Table of Contents (21 chapters)
iClone 4.31 3D Animation
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface

Using the motion puppet


Motion Puppet is another exciting new addition that brings us several animation tools and allows us to practice (preview) our work before we record it. This dialog panel contains many controls, including slides to change parts of the motions included on the panel.

The following image shows the Motion Puppet dialog window:

Type of Motion

Idle, Move, Mood, and Talk are the four types of motion categories available at the time of this writing.

Motions

There are various motions, such as, 01_Bored, 01_Dance, or 01_Natural.

Move by Mouse

This overrides the automatic movement and allows us limited control via the mouse within the confines of the chosen motion.

Mask

Click on a body part to prevent it from receiving any animation data. To select a body part or parts, masks those parts from the generated animation. This is done to save either the already existing animation for those parts, or for later animation of those parts.

Save or Open Body Animation Profile

We can save our custom created profiles here and load them for use later.

Face Puppet Button

Opens the Face Puppet feature, as introduced in version 4. This works as described in Chapter 4, Animating the Characters.

Preview vs Record

A great feature that allows us to practice the movement before we record it. Even when using a stock motion, it lets us see how that motion looks with the scene before we record it.

Preset

An extensive group of slider controls that allows us to modify certain elements of the character's motion. We can narrow or widen the stance, lower, or raise the elbows and shoulders, or alter the character's lean forward or backward along with many other parameters. A wide range of customization is available and experimentation is encouraged to get a grasp of the range of these controls.