Book Image

iClone 4.31 3D Animation Beginner's Guide

By : Mike D McCallum
Book Image

iClone 4.31 3D Animation Beginner's Guide

By: Mike D McCallum

Overview of this book

Reallusion’s iClone is an animated movie making application that allows hobbyists, machinimators, home-based animators, and professionals to visualize their story or an idea by seeing it in action. Years ago, creating animations and single images would require a team of trained artists to accomplish. Now, iClone real time rending engine empowers its users to instantly view what is loaded into the 3D workspace or preview it as an animation, if you have the precise instructions.The iClone 3D Animation Beginner’s Guide will walk you through the building and animating of a complete scene and several one-off projects. First we create a scene with sky, terrain , water, props and other assets. Then add two characters and manipulate their features and animate their movement. We will also use particles to create the effect of a realistic torch and animate cameras to give different views to the scene. Finally we will see how to quickly import images to enhance the scene with a mountain, barn, and water tank. It will cover some fun stuff such as playing with props, characters, and other scene assets. It will also demonstrate some advanced topics such as screen resolution, formats and codecs but mostly it will deal with doing hands on animation with precise instructions.Starting with a blank project using stock and downloadable assets you will learn to lay out and animate a scene and export that scene to both a single image and a movie. The main project will demonstrate many common and undocumented techniques, while each project introduces and examines tools and techniques for successful and fun animation of ideas or scripts.Each project of the book including the main project is designed to cover the aspects of 3D animation in a manner which anyone with basic computer skills can follow. You will discover the importance of lighting a scene including daytime scenes. The concept of the timeline and key frames will be covered in detail and other topics such as rendering (exporting), character modification and prop placement all have their own sections with step by step instructions followed by an explanation of what just happened. Good animation habits and project basics are stressed throughout the book interspersed with time saving tips and techniques gained from years of experience with iClone.When you have finished The iClone 3D Animation Beginner’s Guide you will have a solid foundation in the basics of iClone by having animated a scene with multiple characters and props that involves dialog and interaction with other characters. You will have the knowledge to create new animation projects to hone your skills, tell your story, educate students or sell your product.
Table of Contents (21 chapters)
iClone 4.31 3D Animation
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface

Time for action - duplicating rows of boxes


  1. 1. Highlight the entire set of blocks with the mouse or select the boxes in the left side menu.

  2. 2. Hold down the Ctrl key and use the Move gizmo to create another set of boxes directly behind the original set. Repeat this step till we have at least 4 rows of boxes.

  3. 3. Double-click on the Jeep prop in the root directory of the props folder located in the Content Manager on the left side menu to load it into the scene.

  4. 4. Position the Jeep as in the following image:

  5. 5. Select the Jeep prop.

  6. 6. Open the Physics Settings dialog if it is not already open.

  7. 7. Check the Active Physics box and choose Kinematic for the state.

  8. 8. Right-click on the Jeep prop and select Move Forward from the Move sub menu choice.

  9. 9. Click on an area on the other side of the boxes that will drive the jeep through the stack of boxes to the other side.

  10. 10. Return the time scrubber to the first frame and make sure Rigid Body Simulation is active.

  11. 11. Press the play button and let the simulation run its course till movement stops.

  12. 12. Turn off the Rigid Body Simulation button on the top toolbar to bake the sim.

  13. 13. Save the project.

    The following image shows the jeep driving through the box, using the jeep as its own collision object:

What just happened?

We added our collision object, the Jeep prop, and set it to Kinematic. We also used the built in AML script to drive through the boxes to accomplish the goal of the scene.

Have a go hero - driving through again

Use the remove animation or the reset animation button on the bottom toolbar to remove existing animation. Move the Jeep prop to another area and have it drive through again or have the jeep hit the stack of boxes at an angle. Be creative!