1. Highlight the entire set of blocks with the mouse or select the boxes in the left side menu.
2. Hold down the Ctrl key and use the Move gizmo to create another set of boxes directly behind the original set. Repeat this step till we have at least 4 rows of boxes.
3. Double-click on the Jeep prop in the root directory of the props folder located in the Content Manager on the left side menu to load it into the scene.
4. Position the Jeep as in the following image:
5. Select the Jeep prop.
6. Open the Physics Settings dialog if it is not already open.
7. Check the Active Physics box and choose Kinematic for the state.
8. Right-click on the Jeep prop and select Move Forward from the Move sub menu choice.
9. Click on an area on the other side of the boxes that will drive the jeep through the stack of boxes to the other side.
10. Return the time scrubber to the first frame and make sure Rigid Body Simulation is active.
11. Press the play button and let the simulation run its course till movement stops.
12. Turn off the Rigid Body Simulation button on the top toolbar to bake the sim.
13. Save the project.
The following image shows the jeep driving through the box, using the jeep as its own collision object:
We added our collision object, the Jeep prop, and set it to Kinematic. We also used the built in AML script to drive through the boxes to accomplish the goal of the scene.