Exploring different types of Blueprints
There are many types of blueprints, but they can be broadly categorized into two main types:
- Level Blueprints: A specialized type of Blueprint that acts as a level-wide global event graph and is automatically created for any level you add to your project.
- Blueprint Classes: These are the most common type of blueprint, and they can be used to create almost any type of gameplay element. For this reason, they are often shortened to simply “Blueprint.”
Let’s go through them in detail.
Level Blueprint
A level Blueprint is a special type of Blueprint that is used to control and automate many aspects of a level in Unreal Engine. Each level in your project has its own level Blueprint, which is created by default and can be edited within Unreal Editor.
To access it, you can do one of the following:
- Click on the little blueprint icon in the Level tab, which is next to each level.
- Click on the...