Book Image

Architectural Visualization in Unreal Engine 5

By : Ludovico Palmeri
Book Image

Architectural Visualization in Unreal Engine 5

By: Ludovico Palmeri

Overview of this book

If you excel at creating beautiful architectural renderings offline, but face challenges replicating the same quality in real time, this book will show you how the versatile Unreal Engine 5 enables such transformations effortlessly. While UE5 is widely popular, existing online training resources can be overwhelming and often lack a focus on Architectural visualization. This comprehensive guide is designed for individuals managing tight deadlines, striving for photorealism, and handling typical client revisions inherent to architectural visualization. The book starts with an introduction to UE5 and its capabilities, as well as the basic concepts and principles of architectural visualization. You’ll then progress to essential topics such as setting up a project, modeling and texturing 3D assets, lighting and materials, and post-processing effects. Along the way, you’ll find practical tips, best practices, and hands-on exercises to develop your skills by applying what you learn. By the end of this UE5 book, you'll have acquired the skills to confidently create high-quality architectural visualizations in Unreal Engine and become proficient in building an architectural interior scene in UE5 to produce professional still images.
Table of Contents (24 chapters)
1
Part 1: Building the Scene
6
Part 2: Illuminating and Materializing the Scene
12
Part 3: Completing the Scene
16
Part 4: Rendering the Scene
Appendix:Substrate Materials

Exporting content

If you want to export something from your Unreal Engine scene to other scenes, or even other programs, there are two options:

  • Migrating content: Migrating is useful when you want to copy Assets, along with their references and dependencies, to be used inside Unreal Engine projects
  • Exporting content: Exporting allows you to save your content as a generic file that can be used in other programs, to be used as a reference for modeling or simulations

Migrating content

To migrate Assets, follow these steps:

  1. Open the scene you want to migrate Assets from and select the Assets you want to migrate in the Content Browser. You can select multiple Assets or even entire folders.
  2. Right-click on the selected Assets, then select Asset Actions | Migrate… from the context menu.
Figure 4.14: How to migrate a generic Asset

Figure 4.14: How to migrate a generic Asset

  1. The Asset Report window will show all the Assets that will be copied during the migration...