Book Image

Architectural Visualization in Unreal Engine 5

By : Ludovico Palmeri
Book Image

Architectural Visualization in Unreal Engine 5

By: Ludovico Palmeri

Overview of this book

If you excel at creating beautiful architectural renderings offline, but face challenges replicating the same quality in real time, this book will show you how the versatile Unreal Engine 5 enables such transformations effortlessly. While UE5 is widely popular, existing online training resources can be overwhelming and often lack a focus on Architectural visualization. This comprehensive guide is designed for individuals managing tight deadlines, striving for photorealism, and handling typical client revisions inherent to architectural visualization. The book starts with an introduction to UE5 and its capabilities, as well as the basic concepts and principles of architectural visualization. You’ll then progress to essential topics such as setting up a project, modeling and texturing 3D assets, lighting and materials, and post-processing effects. Along the way, you’ll find practical tips, best practices, and hands-on exercises to develop your skills by applying what you learn. By the end of this UE5 book, you'll have acquired the skills to confidently create high-quality architectural visualizations in Unreal Engine and become proficient in building an architectural interior scene in UE5 to produce professional still images.
Table of Contents (24 chapters)
1
Part 1: Building the Scene
6
Part 2: Illuminating and Materializing the Scene
12
Part 3: Completing the Scene
16
Part 4: Rendering the Scene
Appendix:Substrate Materials

Project – preparing your 3D scene to export to Unreal Engine 5

It’s time to put what we just learned into practice by creating a scene and preparing it for export to Unreal. To build an Unreal scene for rendering and animation purposes using Lumen as the primary lighting method, we need to meet certain pre-conditions.

Note: downloadable 3D scene

If you don’t have a ready scene at the moment or lack the time to create one, I’ve prepared a small scene for you, which you can download from the provided link: https://github.com/PacktPublishing/Architectural-Visualization-in-Unreal-Engine-5/blob/main/ArchvizInUE5_Apartment.fbx. Feel free to utilize it; it’s set up and ready for you to import into Unreal (or your preferred software to understand its structure). However, since this project will guide you throughout the book, using something unique that you already possess would be beneficial. Doing it yourself can be a better learning experience.

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