Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Kotlin Edition

By: Neil Smyth

Overview of this book

Popularity of Kotlin as an Android-compatible language keeps growing every day. This book will help you to build your own Android applications using Kotlin. Android Studio 3.5 Development Essentials Kotlin Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android studio, and install an Android application on emulators. You will test apps on physical android devices, then study Android Studio code editor, Android architecture, and the anatomy of an Android app. The focus then shifts to Kotlin language. You’ll get an overview of Kotlin language and practice converting code from Java to Kotlin. You’ll also explore Kotlin data types, operators, expressions, loops, functions, and the basics of OOP concept in Kotlin. This book will then cover Android Jetpack and how to create an example app project using ViewModel component, as well as advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Kotlin.
Table of Contents (93 chapters)
93
Index

12.3 Immutable Variables

Often referred to as a constant, an immutable variable is similar to a mutable variable in that it provides a named location in memory to store a data value. Immutable variables differ in one significant way in that once a value has been assigned it cannot subsequently be changed.

Immutable variables are particularly useful if there is a value which is used repeatedly throughout the application code. Rather than use the value each time, it makes the code easier to read if the value is first assigned to a constant which is then referenced in the code. For example, it might not be clear to someone reading your Kotlin code why you used the value 5 in an expression. If, instead of the value 5, you use an immutable variable named interestRate the purpose of the value becomes much clearer. Immutable values also have the advantage that if the programmer needs to change a widely used value, it only needs to be changed once in the constant declaration and not each...